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This page was created on 24-Feb-2014 22:30 by Roland B. Wassenberg

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Atari Assembler Editor

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The system ran entirely in RAM, meaning that both the source code and resulting machine code had to be able to fit in memory at the same time. This could be a significant limitation in many situations. Additionally, it did not include the ability to link multiple files together into a single larger program, which put further limits on the sort of programs that could be developed with it. [Eastern Front 1941] required six modules, which had to be linked together by hand using DOS. Significant effort was needed to ensure that the memory locations in the six files were correct.
The system ran entirely in RAM, meaning that both the source code and resulting machine code had to be able to fit in memory at the same time. This could be a significant limitation in many situations. Additionally, it did not include the ability to link multiple files together into a single larger program, which put further limits on the sort of programs that could be developed with it. [Eastern Front 1941], which was about 12 to 16k of machine code, required the source to be broken into six modules and then linked together by hand using DOS. Significant effort was needed to ensure that the memory locations in the six files were correct.
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For larger programs, Atari also sold [Atari Macro Assembler|Atari Macro Assembler and Program-Text Editor CX8121], which used a separate full-screen editor, saved files to disk, and included a linker. This was, however, both slow and expensive. As a result, many programmers were left wanting something more powerful than Assembler Editor (notably with macro support, which it lacked) but faster and less expensive than Macro Assembler. This led to a thriving market for 3rd party assemblers on the Atari platform.
For larger programs, Atari also sold the [Atari Macro Assembler and Program-Text Editor CX8121|Atari Macro Assembler], which used a separate full-screen editor, saved files to disk, and included a linker. This was, however, both slow and expensive. As a result, many programmers were left wanting something more powerful than Assembler Editor (notably with macro support, which it lacked) but faster and less expensive than Macro Assembler. This led to a thriving market for 3rd party assemblers on the Atari platform.
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[{Image src='Der Atari Assembler Cover.jpg' width=300 height=400 }]
Atari Assembler Editor Box Cover\\
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* [ATARI Assembler Editor User's Manual Errata|Atari_Assembler_Editor_cartridge_manual_errata.pdf] ; size: 238 KB
* [ATARI Assembler Editor User's Manual Errata 1|Atari_Assembler_Editor_User_s_Manual_Errata.pdf] ; size: 20.6 MB ; Many thanks to Atarimania!
* [ATARI Assembler Editor User's Manual Errata 2|Atari_Assembler_Editor_cartridge_manual_errata.pdf] ; size: 238 KB