||ADR||HEXADR||NAME||DESCRIPTION||DEFAULT||SHADOW||OS |53269|$D015|COLPM3|Color of Player and Missile 3|0|[PCOLR3]|all Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1, ...) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3]. ---- see also: [Color topics|Color_topics] previous: 53268, $D014, [COLPM2], Color of Player and Missile 2 next: 53270, $D016, [COLPF0], Color of Playfield 0