%%tabbedSection %%tab-english ||R/W||ADR||HEXADR||NAME||DESCRIPTION||OS |Write| 53249 |$D001|HPOSP1|Horizontal Position of Player 1|both |Read| 53249 |$D001|M1PF|Missile 1 Collision with Playfield|both !Write: Horizontal Position of Player 1 Values from 0 to 255, player is visible between 48 to 208 depending on playfield width (see [SDMCTL]) and width of player (see [SIZEP1]). !Read: Missile 1 Collision with Playfield ||Bit ||7|| 6|| 5|| 4|| 3|| 2|| 1 ||0 |Playfield| | | | |3| 2| 1| 0 Playfield corresponds to [COLOR0], ..., [COLOR3] color register /% %%tab-deutsch ||R/W||ADR||HEXADR||NAME||DESCRIPTION||OS |Write| 53249 |$D001|HPOSP1|Horizontale Position Player 1|both |Read| 53249 |$D001|M1PF|Kollision Missile 1 mit Playfield|both !Write: Horizontale Position von Player 1 Werte von 0 bis 255 möglich, Player sichtbar zwischen 48 bis 208 abhängig von der Spielfeldbreite (siehe [SDMCTL]) und Breite des Players (siehe [SIZEP1]). !Read: Kollision Missile 1 mit Playfield ||Bit ||7|| 6|| 5|| 4|| 3|| 2|| 1 ||0 |Playfield| | | | |3| 2| 1| 0 Playfield entspricht dem Farbregister [COLOR0], ..., [COLOR3] /% /% ---- see also:[Player Missile Topics|Pm_topics] previous: [HPOSP0], [M0PF|HPOSP0] next: [HPOSP2], [M2PF|HPOSP2]