Some of the main features would include: - completely compatible with Atari BASIC - LEFT/MID/RIGHT string handling to make porting of MS BASIC programs easier - caching of line numbers and loops from BASIC XL/TURBO which makes most programs much faster - a new floating point library that fixes the performance problems and produces correct output - additional graphics commands from practically everywhere - performance improvements in the OS drawing routines like Alitrra - additional memory management like BASIC XE
Some of the nice-to-haves would include: - enhanced math functions like TAN(X), SINH(X) etc. - integer variables! these can save lots of memory in almost any program - an integer math pack, which builds on top of the item above for vastly improved performance - a new full-screen editor that allows scrolling instead of the constant LISTing now required - perhaps a new E: driver that goes with that editor - a FILL command instead of the XIO call - CIRCLE and ARC commands - a compiler - should be able to cope with 4 MiB RAM
And some of the more esoteric concepts: - end-of-line loop constructs like those in BASIC-PLUS, one of the few features MS did not copy from that language. These simplify many common tasks and can improve both memory and performance. - BYTE variables, perhaps using a A! syntax. These would be useful in so many contexts. - LINE variables, perhaps A@, which are stored as integers but automatically pushed on the loop stack
Another question is how far do we want to extend it? With modern bank-switching there's really no limit to the size of the language, while still using only 8k of memory at a time.