ACTION!#
ACTION! source code for version 3.6 of Action ; Thank you so much Mr. Parker, we can't thank you enough for your help.#
Just one ACTION!-file is missing and everything is restored: 'SIMPLEREL.ACT'#
The one and only hint we do have is shown below. Any hint, any help is welcome at any time. We would really appreciate your help in that case.
ACTION OBJECT CODE RELOCATION PROGRAM:
The program SIMPLREL.ACT on this BBS may be used to cause an ACTION! program to load and run at a different address than that address at which it was compiled. The same program will also work for assembly language object files, providing you also follow the given instructions.
The program takes two object files as input and produces a third file which will load and run at a desired address. The relocating program prompts the user for the two input files, which must have been compiled one page (256 bytes) apart. It then prompts for an output file name (the relocated file), the page number of the starting address of the first file, and the page number of the desired destination address. Both page numbers must be decimal values. For example, specifying 32 as the destination page will cause the output file to load at address 32*256 ($2000), not $3200. See part V, "The ACTION! Compiler", chapter 2, page 144, for information on compiling programs to a specified address (Used to compile the two object files one page apart). In order to use the relocating program, download SIMPLEREL.ACT and read the instructions therein.
One more thing: Graphics Utilities Library and Shape Editor and Animator are missing, too.:#
Graphics Utilities Library for ACTION! screen 1
Graphics Utilities Library for ACTION! screen 2
Shape Editor and Animator for ACTION!
Blogs#
Docs#
Runtimes #
Mini-LIBs (and/or independant Runtime Parts)#
Functions#
Code#
Misc#
Action Articles in Magzines#
Analog#
Antic#
ATARImagazin#
CK Computer Kontakt#
Atari Magazine#
Title | Issue | Language | Comment |
ACTION! Deel | | nl | A collection of ACTION! Articles |