This page (revision-5) was last changed on 03-Feb-2023 15:21 by Florian Dingler 

This page was created on 21-Mar-2017 08:02 by Florian Dingler

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Page revision history

Version Date Modified Size Author Changes ... Change note
5 03-Feb-2023 15:21 751 bytes Florian Dingler to previous
4 21-Mar-2017 08:15 712 bytes Florian Dingler to previous | to last
3 21-Mar-2017 08:14 697 bytes Florian Dingler to previous | to last
2 21-Mar-2017 08:03 518 bytes Florian Dingler to previous | to last
1 21-Mar-2017 08:02 518 bytes Florian Dingler to last

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At line 1 changed 3 lines
||R/W||ADR||HEXADR||NAME||DESCRIPTION||DEFAULT||SHADOW||OS
|W|53267|$D013|COLPM1|Color of Player and Missile 1|0|[PCOLR1]|all
|R|53267|$D013|TRIG3|Joystick Trigger 3|n/a|[STRIG3]|all
||ADR||HEXADR||NAME||DESCRIPTION||DEFAULT||SHADOW||OS
|53267|$D013|COLPM1|Color of Player and Missile 1|0|[PCOLR1]|all
At line 7 removed 3 lines
TRIG3: only on 400 and 800 machines, else a copy of [STRIG1].
0 when trigger pressed, 1 when trigger released
At line 11 changed one line
see also: [Color topics|Color_topics], [Controller topics|Controller_topics]
see also: [Color topics|Color_topics]
At line 13 changed one line
previous: 53266, $D012, [COLPM0], Color of Player and Missile 0
previous: 53266, $D012, [COLPM1], Color of Player and Missile 0
At line 15 changed one line
next: 53268, $D014, [COLPM2], Color of Player and Missile 2 (W), [PAL] (R)
next: 53268, $D014, [COLPM2], Color of Player and Missile 2