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At line 1 changed one line
ANALOG COMPUTING #35 OCTOBER 1985 / PAGE 97
!General Information
Author: Russ Wetmore\\
Language: ACTION!\\
Compiler/Interpreter: ACTION!\\
Published: Analog #35 (10/ 85)
----
!!!ON-LINE
!!Getting in on the Action!
This article, both [part one|Getting in on the Action 1] (__ANALOG Computing__, issue 32) and this month's segment, was written for advanced programmers. Don't feel badly if you've dabbled a little in Action! and can't make any sense out of the examples in this article. Some of the concepts are quite advanced and are mainly aimed at the experienced programmer who wants to squeeze more functionality out of the Action! cartridge.
At line 3 removed 5 lines
by Russ Wetmore
ON-LINE
Getting in on the Action!
This article, both part one (__ANALOG Computing__, issue 32) and this month's segment, was written for advanced programmers. Don't feel badly if you've dabbled a little in Action! and can't make any sense out of the examples in this article. Some of the concepts are quite advanced and are mainly aimed at the experienced programmer who wants to squeeze more functionality out of the Action! cartridge.
At line 199 changed one line
This little program does a lot. First, it executes a "for" loop for the values between 0 and 2. The "pointer" to the desired function is fetched (routines[i]). which is then executed directly. Routines[] is an "array of pointers" to functions, with three elements (numbered 0 to 2).
This little program does a lot. First, it executes a "for" loop for the values between 0 and 2. The "pointer" to the desired function is fetched (routines[[i]). which is then executed directly. Routines[] is an "array of pointers" to functions, with three elements (numbered 0 to 2).