This page (revision-36) was last changed on 03-Feb-2023 15:21 by Kevin Savetz 

This page was created on 26-Aug-2019 20:55 by Roland B. Wassenberg

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Version Date Modified Size Author Changes ... Change note
36 03-Feb-2023 15:21 4 KB Kevin Savetz to previous
35 29-Aug-2019 15:06 4 KB Kevin Savetz to previous | to last
34 29-Aug-2019 15:05 4 KB Kevin Savetz to previous | to last
33 29-Aug-2019 14:13 4 KB Kevin Savetz to previous | to last
32 29-Aug-2019 14:12 4 KB Kevin Savetz to previous | to last
31 29-Aug-2019 14:11 4 KB Kevin Savetz to previous | to last
30 29-Aug-2019 14:10 4 KB Kevin Savetz to previous | to last
29 29-Aug-2019 14:10 4 KB Kevin Savetz to previous | to last
28 27-Aug-2019 16:03 4 KB Kevin Savetz to previous | to last
27 27-Aug-2019 16:02 4 KB Kevin Savetz to previous | to last
26 27-Aug-2019 14:25 4 KB Kevin Savetz to previous | to last
25 27-Aug-2019 11:30 4 KB Kevin Savetz to previous | to last
24 27-Aug-2019 11:28 4 KB Kevin Savetz to previous | to last
23 27-Aug-2019 11:21 3 KB Kevin Savetz to previous | to last
22 27-Aug-2019 11:20 3 KB Kevin Savetz to previous | to last
21 27-Aug-2019 11:19 4 KB Kevin Savetz to previous | to last

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At line 11 changed 3 lines
* [PACMAN-ATARI82.xex] ; This version of PAC-MAN has broken intermission scenes 3 and 4, and though the ROM was found online this version was probably not sold.
* [PACMAN-ORIGINAL-INTERMISSION-DEMO.xex] ; same as PACMAN-ORIGINAL, hacked so that eating one dot ends the level, so the user can see quickly the intermission sequences without doing the hard work, in case there may be less time. ;-) Thank you so much JAC! from AtariAge for making such a pleasure for us. We are deep in your debt. :-)
* [PACMAN-ATARI82.xex] ; This version of PAC-MAN has broken intermission scenes 3 and 4, and though the ROM was found online this version was probably not sold. We think was a leaked, pre-release version.
* The differences between these three versions are primarily small changes in graphics and sound. The Atari82 version handles joystick control differently.
At line 15 added 2 lines
* [PACMAN-ORIGINAL-INTERMISSION-DEMO.xex] ; same as PACMAN-ORIGINAL, hacked so that eating one dot ends the level, so the user can see quickly the intermission sequences without doing the hard work, in case there may be less time. ;-) Thank you so much JAC! from AtariAge for making such a pleasure for us. We are deep in your debt. :-)