This page (revision-4) was last changed on 03-Feb-2023 15:21 by Maury Markowitz 

This page was created on 20-Oct-2017 23:09 by Roland B. Wassenberg

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Version Date Modified Size Author Changes ... Change note
4 03-Feb-2023 15:21 2 KB Maury Markowitz to previous
3 14-May-2018 14:01 2 KB Maury Markowitz to previous | to last
2 20-Oct-2017 23:21 973 bytes Roland B. Wassenberg to previous | to last
1 20-Oct-2017 23:09 19 bytes Roland B. Wassenberg to last Ultimate Basic

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!!!Ultimate Basic
!!!Ultimate Basic ; derived from all available basic source codes for the Atari and nowadays techniques
We should be able to build the Atari Ultimate Basic, up to a 64 KiB cartridge or even 128 KiB like SpartaDOS X, which uses just 8 K from the best of all versions.\\
\\
The main content should be:\\
- complete compatible with Atari Basic version A, B and C
- ultra fast
- with compiler and runtime
- fixed floating point math routines
- including enhanced math functions like TAN(X), SINH(X) etc.
- should be able to cope with 4 MiB RAM
- should have an editor like ACTION!
- should be open source with most of wishes from the users
- the bug list should be zero
- should be availabe for all
- ...
!!Pictures
[{Image src='Crossbreeding.jpg' width=695 height=241 }]
Ultimate Basic trough crossbreeding?
!!References
* [http://atariage.com/forums/topic/259857-atari-ultimate-basic-through-crossbreeding/] ; discussion of Ultimate Basic on AtariAge