Add new attachment

Only authorized users are allowed to upload new attachments.

List of attachments

Kind Attachment Name Size Version Date Modified Author Change note
atr
APX_Extended_WSFN.atr 92.2 kB 1 14-Aug-2017 03:53 Roland B. Wassenberg APX_Extended_WSFN.atr
gif
APX_Extended_WSFN_2.gif 3.6 kB 1 14-Aug-2017 04:02 Roland B. Wassenberg APX_Extended_WSFN_2.gif
gif
APX_Extended_WSFN_3.gif 3.0 kB 1 14-Aug-2017 04:02 Roland B. Wassenberg APX_Extended_WSFN_3.gif
jpg
APX_Extended_WSFN_diskette.jpg 55.6 kB 1 14-Aug-2017 04:01 Roland B. Wassenberg APX_Extended_WSFN_diskette.jpg
jpg
ATAExtendedWSFN-1-750.jpg 90.1 kB 1 14-Aug-2017 04:29 Roland B. Wassenberg ATAExtendedWSFN-1-750.jpg
jpg
ATAExtendedWSFN-2-750.jpg 142.4 kB 1 14-Aug-2017 04:29 Roland B. Wassenberg ATAExtendedWSFN-2-750.jpg
pdf
Atari_WSFN-An_Introduction.pdf 2,325.0 kB 1 14-Aug-2017 04:14 Roland B. Wassenberg Atari_WSFN-An_Introduction.pdf
pdf
Atari_WSFN-Manual_draft.pdf 2,451.4 kB 1 14-Aug-2017 04:14 Roland B. Wassenberg Atari_WSFN-Manual_draft.pdf
jpg
Extended_WSFN_ad.jpg 156.8 kB 1 14-Aug-2017 04:29 Roland B. Wassenberg Extended_WSFN_ad.jpg
car
WSFN.car 8.2 kB 1 15-Aug-2017 12:59 Roland B. Wassenberg WSFN.car
rom
WSFN.rom 8.2 kB 2 15-Aug-2017 13:00 Roland B. Wassenberg WSFN.rom
txt
wsfn.txt 111.5 kB 1 14-Aug-2017 04:00 Roland B. Wassenberg wsfn.txt

This page (revision-32) was last changed on 09-May-2018 21:48 by Maury Markowitz  

This page was created on 07-Aug-2017 03:38 by Roland B. Wassenberg

Only authorized users are allowed to rename pages.

Only authorized users are allowed to delete pages.

Difference between version and

At line 9 removed 2 lines
A unique feature of the language is that the keyboard is active at all times, and users can interrupt programs as they run. For instance, if one makes a macro to draw an arc on the screen and names it "A", typing A will begin the drawing of the arc, but the user can press A in the middle of the process to draw a new arc at the current location, and so on. This makes all programs interactive without any specific code like an event loop.
At line 11 added 2 lines
A unique feature of the language is that the keyboard is active at all times, and users can interrupt programs as they run. For instance, if one makes a macro to draw an arc on the screen and names it "A", typing A will begin the drawing of the arc, but the user can press A in the middle of the process to draw a new arc at the current location, and so on. This makes all programs interactive without any specific code like an event loop.
Version Date Modified Size Author Changes ... Change note
32 09-May-2018 21:48 8.487 kB Maury Markowitz to previous
31 09-May-2018 21:45 8.502 kB Maury Markowitz to previous | to last
30 09-May-2018 21:44 8.424 kB Maury Markowitz to previous | to last
29 09-May-2018 21:26 8.391 kB Maury Markowitz to previous | to last
28 04-May-2018 16:31 8.384 kB Maury Markowitz to previous | to last
27 03-May-2018 22:13 8.343 kB Maury Markowitz to previous | to last
26 01-May-2018 03:15 7.091 kB Roland B. Wassenberg to previous | to last
25 01-May-2018 02:56 7.085 kB Roland B. Wassenberg to previous | to last
24 28-Apr-2018 23:49 7.096 kB Maury Markowitz to previous | to last
23 28-Apr-2018 15:52 6.974 kB Maury Markowitz to previous | to last
22 28-Apr-2018 15:52 6.976 kB Maury Markowitz to previous | to last
21 28-Apr-2018 01:52 6.971 kB Maury Markowitz to previous | to last
« This page (revision-32) was last changed on 09-May-2018 21:48 by Maury Markowitz