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This page was created on 12-Sep-2016 19:30 by Roland B. Wassenberg

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Version Date Modified Size Author Changes ... Change note
15 03-Feb-2023 15:21 2 KB Roland B. Wassenberg to previous
14 23-Feb-2017 00:09 2 KB Roland B. Wassenberg to previous | to last
13 22-Feb-2017 19:30 1 KB Roland B. Wassenberg to previous | to last
12 21-Sep-2016 20:59 1 KB Roland B. Wassenberg to previous | to last
11 21-Sep-2016 20:05 1 KB Roland B. Wassenberg to previous | to last
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7 14-Sep-2016 08:42 472 bytes Roland B. Wassenberg to previous | to last
6 12-Sep-2016 22:22 473 bytes Roland B. Wassenberg to previous | to last
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4 12-Sep-2016 19:38 330 bytes Roland B. Wassenberg to previous | to last
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2 12-Sep-2016 19:33 226 bytes Roland B. Wassenberg to previous | to last
1 12-Sep-2016 19:30 73 bytes Roland B. Wassenberg to last

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At line 2 added 5 lines
From Tomasz 'KrOtki' Krasuski from AtariAge:\\
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I've used MAC/65 1.02 to assemble it to cartridge. It requires changing lines 130 and 150 in D1:MASTER of the source code, to change both PROM and _CART to 0. Then assemble from disk, which results in a binary file that loads to $3000-$6fff, bank order "3M04". Retrieve this data in an appropriate order to create a ROM image.\\
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So, Integer BASIC appears to contain the same features as BASIC XE, but with integer arithmetic. And it's blazing fast.