This page (revision-5) was last changed on 03-Feb-2023 15:21 by Florian Dingler 

This page was created on 09-Sep-2010 17:25 by Florian Dingler

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Version Date Modified Size Author Changes ... Change note
5 03-Feb-2023 15:21 506 bytes Florian Dingler to previous
4 09-Sep-2010 19:31 484 bytes Florian Dingler to previous | to last
3 09-Sep-2010 17:31 267 bytes Florian Dingler to previous | to last
2 09-Sep-2010 17:25 254 bytes Florian Dingler to previous | to last
1 09-Sep-2010 17:25 254 bytes Florian Dingler to last

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At line 3 added 3 lines
Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3].
At line 4 changed one line
see also: [Color topics|Color_topics]
see also: [Color topics|Color_topics], [Player Missile Topics|Pm_topics]