This page (revision-10) was last changed on 03-Feb-2023 15:21 by Roland B. Wassenberg 

This page was created on 23-Jan-2016 15:08 by Roland B. Wassenberg

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Version Date Modified Size Author Changes ... Change note
10 03-Feb-2023 15:21 824 KB Roland B. Wassenberg to previous
9 24-Nov-2017 21:26 821 KB Roland B. Wassenberg to previous | to last
8 24-Nov-2017 21:19 821 KB Roland B. Wassenberg to previous | to last
7 24-Nov-2017 21:03 819 KB Roland B. Wassenberg to previous | to last
6 24-Nov-2017 20:51 819 KB Roland B. Wassenberg to previous | to last
5 01-Apr-2016 18:35 819 KB Roland B. Wassenberg to previous | to last
4 01-Apr-2016 18:31 816 KB Roland B. Wassenberg to previous | to last
3 23-Jan-2016 15:20 815 KB Roland B. Wassenberg to previous | to last
2 23-Jan-2016 15:16 1 KB Roland B. Wassenberg to previous | to last
1 23-Jan-2016 15:08 1 KB Roland B. Wassenberg to last Star Raiders source code by Lorenz Wiest

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At line 7 changed one line
During the last years, as a hobby afterhours project, I reverse-engineered a complete, extensively documented assembly language source code of STAR RAIDERS for the Atari 8-bit Home Computer System directly from the binary file of the ROM cartridge.\\
Fully documented, reverse-engineered STAR RAIDERS source code\\
At line 9 changed one line
I was absolutely thrilled to learn that recently (October 2015) [scans of the original STAR RAIDERS source code|https://archive.org/details/AtariStarRaidersSourceCode] re-surfaced from which a team created a [plain text file on GitHub|https://github.com/XioNYC/StarRaiders].\\
During the last years, as a hobby afterhours project, I reverse-engineered a complete, extensively documented assembly language source code of STAR RAIDERS for the Atari 8-bit Home Computer System. I created it directly from the binary file of the ROM cartridge, finishing it in September 2015.\\
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So it's high time to put my own version on GitHub! You may find it useful if you are curious about the internals of STAR RAIDERS.\\
You may find it useful if you are curious about the internals of STAR RAIDERS or if you are planning to make your own, modified version.\\
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In the meantime, I'm very much looking forward to comparing my version with the original source code!\\
After very positive reader feedback on the initial release of my reverse-engineered source code I reviewed it again, resulting in a minor update.\\
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PS: I was absolutely thrilled to learn that in October 2015 [scans of the original STAR RAIDERS source code|https://archive.org/details/AtariStarRaidersSourceCode] re-surfaced.\\
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To my delight, inspection of the original source code confirmed the findings of my reverse-engineered version and caused only a few trivial corrections.\\
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Even more, the documentation of my reverse-engineered version adds a substantial amount of information - from overall theory of operation down to some tricky details - to the understanding of the often sparsely commented original (quite expected for source code never meant for publication). So, if you are interested in learing how STAR RAIDERS works, my reverse-engineered source code could be of help to you.\\