For switching between single and double line resolution see Bit 5 of SDMCTL
To get a Player or Missile in every possible row when using double line resolution use VDELAY.
see also:Player Missile Topics
For switching between single and double line resolution see Bit 5 of SDMCTL
To get a Player or Missile in every possible row when using double line resolution use VDELAY.
see also:Player Missile Topics