R/W | ADR | HEXADR | NAME | DESCRIPTION | OS |
Write | 53256 | $D008 | SIZEP0 | Size Player 0 | both |
Read | 53256 | $D008 | M0PL | Collision Missile 0 with Player | both |
Write: Width Player 0#
decimal | Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | normal | | | | | | | 0 | 0 |
1 | double | | | | | | | 0 | 1 |
2 | normal | | | | | | | 1 | 0 |
3 | quadruple | | | | | | | 1 | 1 |
Read: Collision Missile 0 with Player x#
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Player x= | | | | | 3 | 2 | 1 | 0 |
see also:
Player Missile Topics
previous: HPOSM3, P3PF
next: SIZEP1, M1PL
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This page (revision-1) was last changed on
03-Feb-2023 16:21 by Florian Dingler