This page (revision-3) was last changed on 03-Feb-2023 15:21 by Florian Dingler 

This page was created on 09-Sep-2010 17:24 by Florian Dingler

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Version Date Modified Size Author Changes ... Change note
3 03-Feb-2023 15:21 517 bytes Florian Dingler to previous
2 09-Sep-2010 17:32 300 bytes Florian Dingler to previous | to last
1 09-Sep-2010 17:24 287 bytes Florian Dingler to last

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At line 3 added 3 lines
Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3].
At line 4 changed one line
see also: [Color topics|Color_topics]
see also: [Color topics|Color_topics], [Pm_topics]