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This page (revision-3) was last changed on 09-Sep-2010 21:31 by Florian Dingler  

This page was created on 09-Sep-2010 19:24 by Florian Dingler

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Difference between version and

At line 3 added 3 lines
Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3].
Version Date Modified Size Author Changes ... Change note
3 09-Sep-2010 21:31 0.517 kB Florian Dingler to previous
2 09-Sep-2010 19:32 0.3 kB Florian Dingler to previous | to last
1 09-Sep-2010 19:24 0.287 kB Florian Dingler to last
« This page (revision-3) was last changed on 09-Sep-2010 21:31 by Florian Dingler