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This page (revision-4) was last changed on 03-Feb-2023 16:21 by Jakub Husak  

This page was created on 20-Mar-2010 21:41 by Florian Dingler

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Difference between version and

At line 4 changed one line
The PMBASE register sets the base of memory occupied by Player-Missile Graphics.
The PMBASE write-only register sets the base of memory occupied by Player-Missile Graphics.
Version Date Modified Size Author Changes ... Change note
4 03-Feb-2023 16:21 0.685 kB Jakub Husak to previous
3 27-Sep-2022 21:10 0.674 kB Jakub Husak to previous | to last
2 24-Feb-2019 18:47 0.223 kB Florian Dingler to previous | to last
1 20-Mar-2010 21:41 0.183 kB Florian Dingler to last
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