Write 53254 $D006HPOSM2Horizontale Position Missile 2both
Read 53254 $D006P2PFKollision Player 2 mit Playfieldboth

Write: Horizontale Position von Missile 2#

Werte von 0 bis 255 möglich, Missile sichtbar zwischen 48?? bis 208?? abhängig von der Spielfeldbreite (siehe SDMCTL) und Breite des Missiles (siehe SIZEM2).

Read: Kollision Player 2 mit Playfield#

Bit 7 6 5 4 3 2 1 0
Playfield 3 2 1 0
Playfield entspricht dem Farbregister COLOR0, ..., COLOR3
see also:Player Missile Topics

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next: HPOSM3, P3PF

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« This page (revision-3) was last changed on 09-Sep-2010 14:37 by Florian Dingler  
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