R/W | ADR | HEXADR | NAME | DESCRIPTION | OS |
---|---|---|---|---|---|
Write | 53253 | $D005 | HPOSM1 | horizontal position of missile 1 | both |
Read | 53253 | $D005 | P1PF | player 1 collision with playfield | both |
Write: Horizontal position of missile 1#
Values from 0 to 255, missile is visible between 48 to 208 depending on playfield width (see SDMCTL) and width of missile (see SIZEM/M1).Read: Player 1 collision with playfield#
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
Playfield | 3 | 2 | 1 | 0 |
R/W | ADR | HEXADR | NAME | DESCRIPTION | OS |
---|---|---|---|---|---|
Write | 53253 | $D005 | HPOSM1 | Horizontale Position Missile 1 | both |
Read | 53253 | $D005 | P1PF | Kollision Player 1 mit Playfield | both |
Write: Horizontale Position von Missile 1#
Werte von 0 bis 255 möglich, Missile sichtbar zwischen 48?? bis 208?? abhängig von der Spielfeldbreite (siehe SDMCTL) und Breite des Missiles (siehe SIZEM/M1).Read: Kollision Player 1 mit Playfield#
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|---|---|---|
Playfield | 3 | 2 | 1 | 0 |
see also:Player Missile Topics