Write 53253 $D005HPOSM1Horizontale Position Missile 1both
Read 53253 $D005P1PFKollision Player 1 mit Playfieldboth

Write: Horizontale Position von Missile 1#

Werte von 0 bis 255 möglich, Missile sichtbar zwischen 48?? bis 208?? abhängig von der Spielfeldbreite (siehe SDMCTL) und Breite des Missiles (siehe SIZEM1).

Read: Kollision Player 1 mit Playfield#

Bit 7 6 5 4 3 2 1 0
Playfield 3 2 1 0
Playfield entspricht dem Farbregister COLOR0, ..., COLOR3
see also:Player Missile Topics

previous: HPOSM0, P0PF

next: HPOSM2, P2PF

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« This page (revision-1) was last changed on 09-Sep-2010 14:34 by Florian Dingler  
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