R/WADRHEXADRNAMEDESCRIPTIONOS
Write 53253 $D005HPOSM1horizontal position of missile 1both
Read 53253 $D005P1PFplayer 1 collision with playfieldboth

Write: Horizontal position of missile 1#

Values from 0 to 255, missile is visible between 48 to 208 depending on playfield width (see SDMCTL) and width of missile (see SIZEM/M1).

Read: Player 1 collision with playfield#

Bit 7 6 5 4 3 2 1 0
Playfield     3 2 1 0
Playfield corresponds to COLOR0, ..., COLOR3 color register
R/WADRHEXADRNAMEDESCRIPTIONOS
Write 53253 $D005HPOSM1Horizontale Position Missile 1both
Read 53253 $D005P1PFKollision Player 1 mit Playfieldboth

Write: Horizontale Position von Missile 1#

Werte von 0 bis 255 möglich, Missile sichtbar zwischen 48?? bis 208?? abhängig von der Spielfeldbreite (siehe SDMCTL) und Breite des Missiles (siehe SIZEM/M1).

Read: Kollision Player 1 mit Playfield#

Bit 7 6 5 4 3 2 1 0
Playfield 3 2 1 0
Playfield entspricht dem Farbregister COLOR0, ..., COLOR3

see also:Player Missile Topics

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« This page (revision-3) was last changed on 27-Sep-2022 10:08 by Jakub Husak