This page (revision-6) was last changed on 03-Feb-2023 15:21 by Jakub Husak 

This page was created on 16-Mar-2010 18:56 by Florian Dingler

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Version Date Modified Size Author Changes ... Change note
6 03-Feb-2023 15:21 1 KB Jakub Husak to previous
5 27-Sep-2022 07:34 1 KB Jakub Husak to previous | to last
4 20-Jul-2010 21:18 657 bytes Florian Dingler to previous | to last
3 17-Mar-2010 21:33 649 bytes Florian Dingler to previous | to last
2 16-Mar-2010 21:27 645 bytes Florian Dingler to previous | to last
1 16-Mar-2010 18:56 645 bytes Florian Dingler to last

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At line 1 added 2 lines
%%tabbedSection
%%tab-english
At line 4 added 13 lines
|Write| 53248 |$D000|HPOSP0|horizontal position of player 0|both
|Read| 53248 |$D000|M0PF|missile 0 collision with playfield|both
!Write: Horizontal position of player 0
Values from 0 to 255, player is visible between 48 to 208 depending on playfield width (see [SDMCTL]) and width of player (see [SIZEP0]).
!Read: Missile 0 collision with playfield
||Bit ||7|| 6|| 5|| 4|| 3|| 2|| 1 ||0
|Playfield| | | |  |3| 2| 1| 0
Playfield corresponds to [COLOR0], ..., [COLOR3] color register
/%
%%tab-deutsch
||R/W||ADR||HEXADR||NAME||DESCRIPTION||OS
At line 12 changed 2 lines
Playfield entspricht dem Farbregister [COLOR1], ..., [COLOR4]
Playfield entspricht dem Farbregister [COLOR0], ..., [COLOR3]
/%
/%
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At line 18 changed one line
next: [HPOSP1],[M1PF]
next: [HPOSP1], [M1PF|HPOSP1]