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This page (revision-4) was last changed on 09-Sep-2010 21:31 by Florian Dingler  

This page was created on 09-Sep-2010 19:22 by Florian Dingler

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Difference between version and

At line 3 added 3 lines
Missiles have the same color as corresponding Players (e.g. P0=M0, P1=M1) except when joined together as 5th player by setting Bit 4 of [PRIOR]/[GPRIOR]. Then they have the color of register 3 [COLOR3]/[COLPF3].
At line 4 changed one line
see also: [Color topics|Color_topics]
see also: [Color topics|Color_topics], [Pm_topics]
Version Date Modified Size Author Changes ... Change note
4 09-Sep-2010 21:31 0.502 kB Florian Dingler to previous
3 09-Sep-2010 19:32 0.285 kB Florian Dingler to previous | to last
2 09-Sep-2010 19:23 0.272 kB Florian Dingler to previous | to last
1 09-Sep-2010 19:22 0.281 kB Florian Dingler to last
« This page (revision-4) was last changed on 09-Sep-2010 21:31 by Florian Dingler