R/WADRHEXADRNAMEDESCRIPTIONOS
Write 53254 $D006HPOSM2horizontal position of missile 2both
Read 53254 $D006P2PFplayer 2 collision with playfieldboth

Write: Horizontal position of missile 2#

Values from 0 to 255, missile is visible between 48 to 208 depending on playfield width (see SDMCTL) and width of missile (see SIZEM2).

Read: Player 2 collision with playfield#

Bit 7 6 5 4 3 2 1 0
Playfield     3 2 1 0
Playfield corresponds to COLOR0, ..., COLOR3 color register
R/WADRHEXADRNAMEDESCRIPTIONOS
Write 53254 $D006HPOSM2Horizontale Position Missile 2both
Read 53254 $D006P2PFKollision Player 2 mit Playfieldboth

Write: Horizontale Position von Missile 2#

Werte von 0 bis 255 möglich, Missile sichtbar zwischen 48?? bis 208?? abhängig von der Spielfeldbreite (siehe SDMCTL) und Breite des Missiles (siehe SIZEM2).

Read: Kollision Player 2 mit Playfield#

Bit 7 6 5 4 3 2 1 0
Playfield 3 2 1 0
Playfield entspricht dem Farbregister COLOR0, ..., COLOR3

see also:Player Missile Topics

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