This page (revision-18) was last changed on 03-Feb-2023 15:21 by Jakub Husak 

This page was created on 09-Mar-2010 09:18 by Gromit

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Page revision history

Version Date Modified Size Author Changes ... Change note
18 03-Feb-2023 15:21 3 KB Jakub Husak to previous Added en translation
17 26-Sep-2022 09:24 1 KB Jakub Husak to previous | to last
16 20-Mar-2020 22:01 1 KB Florian Dingler to previous | to last
15 20-Mar-2020 21:58 1 KB Florian Dingler to previous | to last
14 25-Feb-2019 17:13 1 KB Florian Dingler to previous | to last
13 03-Sep-2015 22:11 1 KB Florian Dingler to previous | to last
12 18-Jul-2010 12:03 1 KB Florian Dingler to previous | to last
11 18-Jul-2010 12:03 1 KB Florian Dingler to previous | to last
10 10-May-2010 14:16 1 KB Gromit to previous | to last typo
9 16-Mar-2010 21:34 1 KB Florian Dingler to previous | to last
8 10-Mar-2010 10:07 1 KB Gromit to previous | to last
7 10-Mar-2010 10:05 1 KB Gromit to previous | to last
6 10-Mar-2010 10:04 1 KB Gromit to previous | to last
5 10-Mar-2010 09:25 1 KB Gromit to previous | to last
4 10-Mar-2010 09:24 1 KB Gromit to previous | to last
3 10-Mar-2010 09:23 1 KB Gromit to previous | to last
2 10-Mar-2010 08:48 1 KB Gromit to previous | to last
1 09-Mar-2010 09:18 1 KB Gromit to last

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Difference between version and

At line 1 changed 2 lines
||adress||hexaddress||NAME||description||OS
|559|$022F |SDMCTL|Schattenregister zu [DMACTL]|both
||R/W||ADR||HEXADR||NAME||DESCRIPTION||OS||SHADOW||DEFAULT
|read/write|559|$022F |SDMCTL|Direct Memory Access (DMA) Control|all|[DMACTL]|34/$22
At line 4 removed one line
||Default-Wert:|34 ($22) - (Bits 1 und 5 gesetzt)
At line 7 changed 12 lines
{{{
Bit Dez Hex Funktion
7 128 $80 unbenutzt
6 64 $40 unbenutzt
5 32 $20 Direct Memory Access ein/aus
4 16 $10 Einzeilige P/M-Auflösung ein/aus
3 8 $8 DMA für Player ein/aus
2 4 $4 DMA für Missiles ein/aus
0,1 3 $3 Breites Anzeigefeld (48 Zeichen)
0,1 2 $2 Normales Anzeigefeld (40 Zeichen)
0,1 1 $1 Schmales Anzeigefeld (32 Zeichen)
0,1 0 $0 Kein Anzeigefeld
||Bit||Dec||Hex||Function||Default
|7 | 128 | $80 | not used|0
|6 | 64 | $40 | not used|0
|5 |32| $20| Direct Memory Access on=1/off=0/aus|1
|4| 16| $10| Einzeilige P/M-Auflösung on=1/off=0|0
|3| 8| $8| DMA für Player on=1/off=0|0
|2| 4| $4| DMA für Missiles on=1/off=0|0
|0,1| 3| $3| Breites Anzeigefeld (48 Zeichen)|
|0,1| 2| $2| Normales Anzeigefeld (40 Zeichen)|10
|0,1| 1| $1| Schmales Anzeigefeld (32 Zeichen)|
|0,1| 0| $0| Kein Anzeigefeld|